Late Update{ }
- 5 mai 2015
- 1 min de lecture
Online demo is still in progress... Time is passing too quickly. Meanwhile, I also spent time in creation process and keeping on learning new pipelines:
- went through Substance Painter and edited this wild Porsche texture,
- improved shaders and lighting to get close to a PBR shading look (but faking it, though, because of day/night system),
- played around with MakeHuman and edited the girl character,
- created many level assets such as this small (but almost self-sufficient) scrapyard. It seems that the site is a former proving center... Useful for trying out custom rigs!
Oh, last thing... there's an easter egg in the above video: an actual work of art. For those who are deep in car culture, I promise a reward ;°)











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