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Unity3d Game Engine

One man made...

I'm Mathieu. This is the prototype of a game I ever dreamed of. This personal work  was an opportunity to learn by myself how to build a virtual world and set up a multiplayer gameplay with Unity 3d.

 

But I'm not alone... I'm hundreds! Thanks to Unity's amazing community, my learning curve has grown fast and I could find out many angels along the way.

Vehicle physics based on Jonas Echterhoff tutorial (Unity)

Skydome based on by Martijn Dekker (Pixelsudio)

Damages inspired by Gabriel Morgenstern

Now learning UMA characters from Fernando Ribeiro.

 

www.unity3d.com

Stormancer

Thanks to Stormancer team!

 

Stormancer is a brand new company offering tailored solutions for cloud gaming.

They support me to implement their multiplayer solution.

 

Thanks to Jean-Noël, Jean-Michel and Florie. Special thanks to Romain Vivier.

 

www.stormancer.com

Do you want to join the task force?

Please send me a message.

 

If everything goes well, we will be soon looking for motivated contributors in the project.

 

Time has come to give it a kick...

Find us on IndieDB

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